Current Version: v310.27 - 04/14/2020
Adjusted several creatures for the prevention of mesh biting
Fixed a crash that resulted when trying to craft an item from the hotbar
Ferox breeding/mutation movement speed has been corrected to be consistent between small and large Ferox.
Terrain textures have been improved on The Island in areas where it appeared to be low quality
Improved several terrain areas in Genesis that caused players to get stuck, to be incorrectly teleported, or allowed players to unfairly exploit.
Fixed an issue with the lighting in caves on The Island
Fixed an exploit with turrets and ziplines
Fixed an exploit with meshing and the cruise missile
v310.19 - 04/11/2020
X-Dinos will now receive the Active Event Colour Override
Increased % chance of active event colour dinos spawning from 10% to 25%
Fertilized Eggs now have a warning when a player attempts to consume them
Fixed an exploit that allowed you to get under the map.
v310.11 - 04/07/2020
Added Eggcellent Adventure event content
Fixed a bug where MEK pistol could damage players mounted on a dino
Reduced MEK pistol damage to players by 85%
Reduced MEK Pistol range by 25%
Increased the amount of materials harvested by the mining drill
TEK Shield now has a limited number of crafts (like other TEK blueprints)
Made multiple improvements to the Hexagon Exchange UI
Fixed a bug where releasing from a cryopod using EnableCryopodNerf would cause them to take 10x damage for the time set.
Introduced an increase incoming damage multiplier from the cryopod-release debuff
This can be adjusted with the command line/GameUserSettings.ini parameter 'CryopodNerfIncomingDamageMultPercent' where 0.25 = 25%
This is enabled on our Official PvP servers and is set to 25% by default
Loot crates will now automatically open when purchased if you are flying or swimming
Prevented MEKS from being able to be stacked inside each other
Fixed an issue with TEK durability that prevented stat capping
Argents can no longer pick up smaller wild aggressive creatures in PvE
v309.53 - 04/03/2020
Completed a full pass on Loot Crates to improve loot variation and quality
Fixed 100+ holes, terrain, and level design issues across various maps
Magamasaur no longer takes damage from lava on The Center
Fixed a mounting exploit with Magamasaur
Fixed an issue with Dedicated storage locking behavior on PvE (Players could withdraw items when it was "locked")
Fixed a bug that allowed building within the boss arena on Valguero
Made several collision improvements for meshes on Aberration
Added a debuff to reduce damage to tames, players, structures for a short duration of time after releasing from cryo.
This can be configured on unofficial servers by using the following command line/GameUserSettings.ini parameters:
EnableCryopodNerf, CryopodNerfDuration, and CryopodNerfDamageMult
Where CryopodNerfDamageMult=0.01 means 99% of the damage is removed. This will be enabled on our Official PvP Servers with a 90% reduction for 10 seconds.
Parasaurs no longer detect bodies that are not visible or rendered
Fixed several missing notifications on gather, retrieve, basketball, hunt, and escort missions
Fixed an exploit that allowed Ferox to clip inside enemy structures
Ferox can no longer be trapped with a bola
Reduced the amount of element received by Red Crystals on Genesis by 33%
Increased the amount of materials harvested by the mining drill by 33%
Players recover 50% faster from the frozen state left by the Snow Owl dive
Removed the Snow Owl heal effect on enemy players and enemy-tamed creatures (wild creatures are still affected)
Snow Owl dive slow has been reduced to 2.5 seconds
Fixed a bug where Ferox Stats were being rerolled after first time transforming
Prevented itchy from stealing cryopods